<<<<<<< HEAD
﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public interface IUserAction {
    bool Hit();
    void Restart();
    int Getscore();
    void Stopgame();
    void Startgame();
}
=======
﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public interface IUserAction {
    bool Hit();
    void Restart();
    int Getscore();
    void Stopgame();
    void Startgame();
}
>>>>>>> af278523501920b14a6298f03aa4bd9ad9d33c2d
